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- Path: comma.rhein.de!serpens!not-for-mail
- From: mlelstv@serpens.rhein.de (Michael van Elst)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: Demo/game to OS friendly part II
- Date: 30 Jan 1996 09:33:49 +0100
- Organization: dis-
- Message-ID: <4ekl5d$51@serpens.rhein.de>
- References: <john.hendrikx.47u5@grafix.xs4all.nl> <PETERM.96Jan29164036@tui.maths.irl.cri.nz> <4ek6bo$84n@xmission.xmission.com>
- NNTP-Posting-Host: serpens.rhein.de
-
- butlerm@xmission.xmission.com (Mark David Butler) writes:
-
- >For backward compatibility you could have an AUTOSYNC mode where all
- >graphics operations are executed synchronously.
-
- Not really necessary as graphics operations _are_ already async now.
-
- One problem with message passing is overhead of task switches.
-
- --
- Michael van Elst
-
- Internet: mlelstv@serpens.rhein.de
- "A potential Snark may lurk in every tree."
-